package dp.mobile.eden.multiplayer.message.action;

import java.io.Serializable;

public class BuildGenerator extends ActionUpdate implements Serializable {
	/**
	 * 
	 */
	private static final long serialVersionUID = -3603363884191232676L;
	public int pos_x, pos_y;
	
	public BuildGenerator(long gameTime, boolean isServer, int entityId) {
		super(gameTime, ACTION_BUILD_GENERATOR, isServer, entityId);
	}
}
